Product Designer, Mobile Commerce
At TechOpX
- Design
- Full-time
See how well you match Match me reads your CV and picks the jobs that suit you best.
Get jobs like this within hours Radar emails you new jobs open to you within hours of us finding them, before most people see them.
Where you can work from
Where it’s open is unclear
Report a mistake
- First seen by us
- 15 October 2026
- Last checked
- 2 hours ago
Job description
From TechOpX’s job post, as they wrote it.
Product Designer, Mobile Commerce Full-Time · Remote · Eastern or Central US Hours Required
What This Role Is Not Before you read further — this is not a marketing or brand design role. Not visual identity. Not campaign creative. Not primarily desktop web. If your portfolio is built around marketing work, this isn't the right fit.
This is hands-on mobile product design focused on commerce, transactional flows, and real-world execution.
Read the full description
The Opportunity
We're hiring a Product Designer, Mobile Commerce on behalf of a well-known consumer entertainment brand with a loyal, passionate user base and a growing investment in digital product. This is a remote senior IC role working directly with product and engineering to own the design of consumer-facing commerce experiences — checkout, payments, loyalty, and account flows — used by millions of people across iOS, Android, and mobile web.
The company is in an active phase of digital growth — building out a product engineering organization, investing in mobile platform modernization, and focused on taking their consumer checkout and loyalty experiences from good to great. If you want your work to have direct, measurable impact on a product people genuinely love, this is the kind of role that delivers that.
What You'll Be Doing
* Lead design for mobile native and mobile web experiences used by millions of consumers
* Design and ship transactional flows: checkout, payments, loyalty, subscriptions, and account systems
* Partner closely with product, engineering, and research from discovery through launch
* Deliver production-ready UI with full attention to hierarchy, spacing, states, and edge cases
* Contribute to and extend an existing Design Language System in Figma
* Design experiences that connect digital purchase flows with a physical real-world environment
What This Role Is Not
* Not marketing or brand design
* Not design management
* Not primarily desktop web
* Not illustration or campaign creative
What We're Looking For
Mobile Commerce Experience You've shipped complex mobile commerce experiences at scale. You've designed checkout, cart, payments, loyalty, subscription, or account flows. You understand conversion, retention, and what it means to build under production constraints.
End-to-End Ownership Your portfolio shows clear personal accountability. You can explain the tradeoffs you made and why. You've taken work from concept through launch and back through iteration.
Strong Craft Your work is production-ready — not just clean screens. You think through hierarchy, spacing, interaction detail, and every state a user might encounter. Empty states, error states, loading states, and edge cases are part of your process, not an afterthought.
Platform and System Fluency You have deep Figma expertise including components, variables, and documentation. You're comfortable working within and pushing against mobile platform conventions — iOS HIG, Material Design — and you know when to follow them and when to deviate with purpose.
Senior Operating Style You work autonomously. You define problems with partners rather than waiting for them to be handed to you. You bring clarity to ambiguous situations rather than needing them resolved before you start.
Portfolio Required
A portfolio is required to be considered. It must clearly show:
* Shipped mobile product work — native iOS, Android, or mobile web
* Transactional B2C flows — checkout, payments, loyalty, or account management
* Evidence of iteration — not just final screens
* Strong visual and interaction craft
Portfolios without shipped mobile commerce work — checkout, payments, loyalty, or account flows — will not be reviewed.
About You
* 5+ years of product design experience with demonstrated ownership of shipped transactional mobile experiences
* Expert Figma user with deep system-level experience
* Collaborative partner with product, engineering, and research teams
* Familiarity with connecting digital experiences to physical or in-venue consumer journeys is a plus
* Eastern or Central US hours required — this team operates on East Coast time
Why This Role
The product is something people genuinely care about. The company is actively investing in the digital experience and the team around it. You'll have real ownership over work that reaches a large, engaged consumer audience — and you'll see the impact of what you ship in the real world.
This is the kind of role where you can open the app, go through checkout, and say you built that experience.
This search is being conducted by TechOpX. For questions reach out directly at www.techopx.com
Product Designer, Mobile CommerceTechOpX
Apply on TechOpX (opens in a new tab)Get jobs like this by email
Once a week, we email the new remote jobs open where you live, each with the line that proves it. Every email has a one-click unsubscribe.