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Level Designer

At Joyteractive · Belarus; Serbia; Ukraine; Georgia; Poland

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Posted
10 November 2026
First seen by us
11 November 2026
Last checked
13 hours ago

Job description

From Joyteractive’s job post, as they wrote it.

🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

🔝 Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US:
🏆 #1 in the Cryptogram niche by downloads

Read the full description

✏️ #3 in Word Games

We’re looking for an experienced Level Designer to join the Picture Blast Solitaire team.

What are you working on?

* Genres: Puzzle, Casual

* Platforms: Mobile, iOS, Android

For which tasks (responsibilities)?

* Ownership of the level design direction and weekly delivery of levels to production: art review, feedback to artists, uploading levels to the build, control of deadlines and quality

* Difficulty curve tuning across levels and within a single level

* Work with the level editor: setting up generation of the content delivery queue based on defined constraints

* Analysis of level metrics (churn, playtime), replacement and improvement of underperforming levels

* Generating and testing level design hypotheses to improve key metrics: playtime, retention, monetization (e.g. interstitial vs. rewarded ad balance)

* Assembly of level sets for A/B tests and test setup together with developers and the game designer

* Automation of routine processes in the content pipelinel

What kind of professional are we looking for?

* 3+ years of level design experience in puzzle, solitaire, match-3, or merge games

* Strong experience in difficulty curve tuning

* Experience with A/B testing of levels and level sets

* Experience with analytics: behavioral and monetization metrics, including ad metrics (interstitial, rewarded, eCPM)

* Experience with level editors or internal tools

* Ownership of results and proactivity

Nice to have

* Visual taste or an art background

* Experience with procedurally generated levels

What are the conditions and bonuses?

For your success we offer:

🌴 18 business days of compensated day-offs

8 paid Personal Days a year + 1 day is added every year

👉 Flexible Public Holidays policy

❤️‍🩹 100% Sick Leave compensation

💻 Payment for wear and tear on equipment while using a personal computer

🌐 Remote work

Apply on Joyteractive (opens in a new tab)

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