Gameplay Programmer (Malta/Remote)
At Play Magic · Mosta, Northern Region, Malta
- Engineering
- Full-time
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“Mosta, Northern Region, Malta”
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- First seen by us
- 15 October 2026
- Last checked
- 13 hours ago
Job description
From Play Magic’s job post, as they wrote it.
* Malta or remote, fulltime
RESPONSIBILITIES:
* Integrating gameplay systems for various projects and games using provided engine and software available (Unreal 4 or proprietary engines)
* Iterative collaboration with Game Designers to achieve high-quality results and proactively address issues.
* Providing game designers with the tools and/or means necessary to integrate the game systems into levels, balance gameplay values to their liking, and so on.
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* Regularly profile integrated gameplay systems to avoid excessive performance cost and optimizing it.
* Documenting development of features and systems in technical design documents outlining implementation approach.
* Assist with integrating art and audio assets for relevant tasks.
* Identify cause of reported bugs and issues and address them with QualityAssurance.
* Prototyping of features and potential projects
REQUIRED QUALIFICATIONS :
* 2+ years of work experience at a professional video game company
* Strong problem solving and analytical skills.
* Work Experience with Unreal 4
* Solid experience in C++ in a professional setting
* Experience with common software architectural patterns
BONUS QUALIFICATIONS:
* Experience with proprietary C++ in-house engines.
* At least 1 shipped title released on consoles in gameplay programming role.
* Solid knowledge of development tools used for console game development.
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